Tuesday, 4 April 2017

Topic 10 (Audio and Video Technologies in Teaching & Learning. Traditional and Digital Audio and Video Media.)

This topic is related with my field Multimedia. Multimedia is the field concerned with the computer-controlled integration of text, graphics, drawings, still and moving images (Video), animation, audio, and any other media where every type of information can be represented, stored, transmitted and processed digitally. In this field, student will learn how to produce logo, graphics, video, audio and animation. Each element of this multimedia required different software.

Element of Multimedia (Software that student used)

Text/logo/drawing/Graphic: Student using Paint, adobe photoshop, Adobe illustrator, Synfig and etc.

Video: Creative cloud software, Sony vegas, Final Cut pro and etc.

Audio: Sound Forge, Adobe Audition and etc.

Animation: Adobe Flash, Animate, Lightwave and etc.

Student Art work:
Drawing
https://www.youtube.com/watch?v=NNnEFwly3sQ (Video-Student Final year project)

Audio and Video Technologies in Teaching & Learning


The importance of audio visual (AV) technology in education should not be underestimated. There are two reasons for this; one, learning via AV creates a stimulating and interactive environment which is more conducive to learning; two, we live in an audio-visual age which means that having the skills to use AV equipment is integral to future employment prospects. Therefore exposure to AV technology in education is imperative.
AV Technolog
The AV technology used in education currently is mainly the interactive whiteboard. More than two million interactive whiteboards are now installed worldwide, and this product continues to show strong growth. It is predicted that one out of every five classrooms worldwide will have an interactive whiteboard by the end of 2013.
AV technology in schools
AV technology has been used in schools for decades, but only in the form of a TV and video player to show short educational films. Now it is the computer that shows these educational films and homework is also being done increasingly on PCs.
Children learn differently and audio visual equipment gives teachers the chance to stimulate each child’s learning process with a combination of pictures, sounds and attention grabbing media. We are surrounded by audio visual equipment and children are keen to understand technology and keep up to date with applied science. Having this opportunity in the classroom helps to facilitate learning.
More and more schools are taking advantage of AV technology to teach their students. This equipment can be used to present information to students but also the fact that they are interacting with AV technology on a daily basis also makes them proficient in using technology.
Not exposing children to different forms of technology is depriving them of vital learning opportunities that could benefit them in later life for example through increased career opportunities. AV lessons should not just consist of children working in pairs on a PowerPoint presentation or rewriting a piece of work using Word, ICT should be challenging, exciting and fun.
The future of AV technology in schools
Audio-visual technologies will play a huge role in the future of schools thanks to the development of technology and the increasing body of evidence which proves its ability to improve learning and future employment prospects. The National Curriculum describes AV as something that:
“Prepares pupils to participate in a rapidly changing world in which work and other activities are increasingly transformed by access to a varied and developing technology.”

A wide selection of AV tools make teaching and learning a rich and enjoyable experience, inspire learners with creative and innovative multimedia activities and will also save time in lesson preparation. The ability to share this information will eventually create a ‘global curriculum’

Cite:

https://users.cs.cf.ac.uk/Dave.Marshall/Multimedia/node10.html

http://fittingimage.ie/importance-audio-visual-technology-education-underestimated/



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